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Xamarin studio
Xamarin studio












Objective-C, Java, C, and C++ Interop – Xamarin provides facilities for directly invoking Objective-C, Java, C, and C++ libraries, giving you the power to use a wide array of third party code.Strongly-typed bindings lead to fewer runtime errors and higher-quality applications. Additionally, these bindings are strongly-typed, which means that they’re easy to navigate and use, and provide robust compile-time type checking and during development. Complete binding for the underlying SDKs – Xamarin contains bindings for nearly the entire underlying platform SDKs in both iOS and Android.Xamarin combines the abilities of native platforms, while adding features that include: NET, which automatically handles tasks such as memory allocation, garbage collection and interoperability with underlying platforms.įor more information about platform-specific architecture, see Xamarin.Android and Xamarin.iOS. In most cases, 80% of application code is sharable using Xamarin. Xamarin allows you to create native UI on each platform and write business logic in C# that is shared across platforms. The diagram shows the overall architecture of a cross-platform Xamarin application. Write cross-platform applications in C# with Visual Studio.Share code, test and business logic across platforms.Xamarin is for developers with the following goals: For more information about development requirements, see system requirements.

xamarin studio

Compiling and deploying applications for iOS currently requires a MacOS machine.














Xamarin studio